Jon Simpson
cells. A massively multi-agent Python programming game
Cells is a programming game, meaning that the player programs the agents before actual gameplay starts, and then watches pits his code against that of his opponents. It features two or more teams of hundreds or even thousands of identical agents, which I call “cells”. These cells live in a 2-dimensional simulated environment, and compete for the control of resources scattered around the world.
Looks really interesting - might be neat in CO538 next year to bring in some of the agent simulation? The dynamic of raising/lowering the terrain (changing the brightness of the background) is a nice touch.